Plaibook

A communication system for basketball teams

A communication system for basketball teams

In development · Product Design · Interaction Design · Web & iOS

In development · Product Design · Interaction Design · Web & iOS

Why

Context

Competitive basketball teams rely on many tools to function. Some are built specifically for the sport, such as platforms for lifting and video analysis. Others are general tools forced into service, like group chats, shared calendars, PDFs, and learning apps.

Individually, these tools work. Together, they fragment attention. Information is scattered across messages, links, documents, and memory. Players miss details not because they lack care, but because preparation becomes difficult to track. Coaches spend time reformatting and resending material instead of teaching.

Intent

Plaibook is an attempt to make team preparation clearer and easier to hold in mind. It replaces the loose collection of general tools that teams rely on while connecting cleanly to the specialized systems they already trust.

The intent is not to centralize everything for its own sake, but to reduce friction. When expectations are clear and material is easy to revisit, teams prepare more confidently and perform their best.

Role

Plaibook acts as both a replacement and a connector.

It replaces everyday tools that were never designed for team preparation, such as messaging apps, shared calendars, PDFs, static playbooks, and disconnected learning software. These are brought into a single structure allowing coaches to create material once and share it clearly.

At the same time, Plaibook sits in front of established sports platforms like strength and conditioning systems and video analysis tools. Rather than recreating them, it provides a consistent surface through which players access them.

System

Plaibook is structured around the rhythm of a team’s week.

Each surface answers a simple question players and staff already ask. What is happening today. How are we preparing. What needs review. Who needs to see it.

The system avoids behaving like a chat feed. Information appears where and when it matters, without requiring users to constantly search and open things across tools.

Core Screens (iOS)

Foundational workflows

Home

A daily snapshot of the team.

Today’s schedule, the next game, and recent messages are surfaced immediately so players know where to be and what matters without clicking around.

Home

A daily snapshot of the team.

Today’s schedule, the next game, and recent messages are surfaced immediately so players know where to be and what matters without clicking around.

Status

Plaibook is an active product currently in development across web and iOS. The work shown here represents the foundational system design and interaction patterns being validated as real team workflows, integrations, and practice tools are introduced.